What makes E-learning a success in the field of education?
The credit undoubtedly goes to engaging graphics and animation it employs. Animation
development companies around the globe develop interactive graphics to make
electronic learning a virtual delight and a wholesome learning process.
Content plays an important role in making the animated
education videos worthwhile for students. The traditional education methods
lack appropriate approach to give way to intuitive learning, while on the other
hand e-learning compensates evasion of this aspect by incorporating new
software and hardware techniques. Clear content depiction supported by vivid
graphics makes electronic learning highly intuitive. The two most common
content development techniques are Java and Flash technologies.
The animation content can be classified under three heads-
1.
Expositive-
The learner grasp the content through expositive display of knowledge. There is
a catchy display of content on screen. Expositive content is one-sided, wherein
the learner sits back and avails the information displayed.
2.
Interactive-
This is a two-way exchange of knowledge, wherein the learner can interact while
apprehending the information. Animated graphic characters, video chat, etc. are
examples of learning through interactive content.
3.
Quizzes-
Such type of content is designed to testify the knowledge gained by the user.
Quizzes and games evoke learners to think and process the information gained.
Most of the animation content is developed in 2D and 3D
technologies. Taking international e-learning market into consideration, by and
large, every 2D animation company in USA
strives to mark a combination of both the technologies. Given to its use of
minimal technical detailing, graphics formulated through 2D animation development services are accessed by masses. Two-dimensional
animation involves simple transition of images, videos, while 3D based graphics
are more lifelike. To attain an ideal content that encompasses all three heads
discussed above, a combination of both technologies is essential. Animation has
touched the pedagogical principles of education to make learning a close to
real life experience.