Tuesday 17 November 2015

E-learning - The Way of Modern Educational and Professional Life

E-learning can offer you assistance with saving both money and time, while expanding your organization's efficiency and upgrading manpower’s performance. E-Learning, stands for electronic learning. It is learning that is given and imparted while utilizing electronic contraptions, innovation and the web. Popularly called internet learning or electronic realizing, this medium of teaching is most loved today. E-Learning content development companies not only create solutions for educational institutions but also for companies and different kinds of business entities.

The solutions that e-Learning content improvement organizations provide are utilized for an assortment of purposes. These may be utilized by establishments, organizations and associations, to teach and prepare their learners, representatives or staff in an assortment of circles. For organizations and different types of business, eLearning content advancement efforts concentrate on outlining arrangements that upgrade the execution and build the expertise sets of representatives. Media organizations and the businesses in the data and innovative circles, legitimate firms, medicinal ventures, structural firms, building organizations, urban changes and agribusiness related business and endless others in general society and private area; widely utilize the e-Learning platforms in the contemporary times.

Needless to say, the concept of e-Learning has a quick association with youths and learners; but it likewise works as well for representatives of an organization who need to experience the new-age learning. E-Learning content development is done in such a route that it gets feasible for a person to learn as per his own particular pace and preferred time. The 2d animation design company like Sterco Learning has made the job much easier by adding the lively animation to the e-learning process. The company has come a long way providing absolute e-learning solutions to its national and international clientele that includes industry biggies and the top schools. The company can be contacted even for the most complex e-learning solutions.

Tuesday 6 October 2015

3 Salient characteristics of an educational game

Engagement is the word that is associated with the meaningfulness of an educational game. The overall purpose of these games is to enhance the participation level of the kids into the interactivity and the learning with fun. Various games development companies in USA are focusing and concentrating on developing educational games with a view to inspire higher level of engagement of kids in fun-filled learning.
 
Unfailing appeal on design:

A compelling design equipped with eye-catching graphics and other presentable stuff is a prerequisite for a meaningful educational game. Keeping in view the young target audience, use of brighter colors is what adds attraction to the game. Heavy text content is avoidable and focus on intuitive design is recommendable for a game that is developed to serve educational purposes.
   
Relevance to the learning objectives:

This is one of the most challenging parts of a purposeful educational game. Needless to say, the primary aim of an educational game is to provide virtual experience about the way the knowledge actually works in action. Therefore, the development of an educational game is always inspired by the behavior that is fully relevant to the learning objectives enabling young users with decision making power.
 
Fun elements:

Fun is an inseparable part of any educational game, and most of the educational game development companies like Sterco Learning strives hard to equip the game with fun-filled temperament. Actually, the real aim of an educational game is not to make the young learners feel like they are getting engaged in the game for any kind of learning purpose. A purposeful game is always designed and developed keeping in view the basic instinct of the young ones in mind. The young of modern generation always love and admire learning by way of free will. For instance, even if the most interesting educational game is made mandatory for them as part of their course, they will lose interest in that.

Therefore, a fruitful educational game is always  based on relevant context and profuse fun elements supported by complimentary learning stuff so that it can interest the young ones.

Wednesday 29 July 2015

Game Development as a Way of New Learning for Lil Ones

In the era of fast learning and development, where everything and everyone is switching to digital media, where schools are adapting and focusing on digital learning in our country more by replacing books and other forms of learning for the young ones.


These days we are surrounded with so many digital devices all around and so are our children. Parents are worried about how their kids would be playing and learning at the same time on their devices. These days many people have been adapting the digital way of learning for their kids in the form of digital games, as it a quick and easy way to learn, moreover it is fun and creative approach. Most of the children these days are growing up with hi-tech mobile devices, tablets and gadgets. Where they play all day long and it has become a part of their lives.

As most of the devices runs on the Android OS which has drastically grown in the market within the entire gamut of the IT, after IOS it is the most trusted and most likeable platform which people use these days on a day to day basis and huge number of kids have an access to that. This led to the escalation of success rate of educational game development on android.

As trending it’s no surprise that there is huge requirement and potential for companies to develop educational apps for the kids to access more and learn via playing. There are companies who are developing android based educational with cute characters and with a storyline. Not only kids are in love with these kinds of games but they also learn a lot while playing with their favorite characters. It does sound like a blithering obvious statement that children do tell stories.

At the end, there is no denial that kids should read books, playing games outside in the park, riding bicycle and a lot more away from the screen but a little fun on the devices doesn’t do any harm and opens great avenues for exploration.

Tuesday 7 July 2015

Everything About SCROM Software

Defining SCORM

SCORM stands for “Sharable Content Object Reference Model”. SCROM compliant software is a set of technical predefined standards for e-learning. SCROM lets programmer state codes as to blend it with other e-learning programs. In other words it is a general facto industry criterion for better interoperability. The software also dominates online learning content and is not concerned about instructional design or has any pedagogical aspect as it is entirely technical.
 
Understanding the concept

We can understand the concept of compliant software through a small example of DVDs. Buying a new DVD does not need a testing over different DVD player. It will work equally on Panasonic and same as on Samsung player. The reason behind this is generalized standards set for movies. In the absence of such standardization, there would have been a big problem because per DVD there would be different DVD player. Prior to SCROM online learning had a similar picture. With standardization by SCROM, the situation changed altogether.
  
The cost of content integration has greatly reduced with such generalization. The sharable content is indicative of the fact that the software is about creating units of content available online. Most of the elearning solution providers, be it corporate learning solutions or for schools, SCORMs help create sharable content objects, SCOs that can be easily tweaked to be used in different contexts.
 
Who produce SCORM?
 
Sharable Content Object Reference Model is developed ADl, sponsored by United States Department of DoD.  As per the current trend, any independent company specializing in assisting other beneficiaries becomes SCORM conformant itself.

The future road

The road ahead is bright with lucrative prospects in development of the technology; the next generation is called Tin Can API. Tin Can API is a huge leap forwarding the e-learning community imparting and furthering SCROM knowledge.

Friday 8 May 2015

A Shot in the Arm for Corporate Strategy

The two adages ‘Might is Right’ and ‘Survival of the Fittest’ are not confined to the jungles or the animal kingdom. In fact, these two are more relevant in the present era of competitive world where each entity strives to outsmart the other and gain an edge. In view of this prevailing universal truth even established set-ups in the trade and industry have mooted in-house refresher courses for their top, middle and junior management as well as other staff members. Known as Corporate Learning, this has shown results of improved productivity.

The mode of this motivational training is through e-learning process over the internet, respective organizational network or through a tailor-made package. There are experts who have chalked out interesting modules on Corporate Learning. For instance, the Delhi NCR-based IT company, Sterco Digitex has reinforced its name for competency in developing customized Corporate Learning solutions. The training module is designed and developed after analyzing the intending organizations needs. The resource persons are experts in the arena of their subjects.

Reportedly, the package is highly interactive and visually appealing. Ample case studies make the Corporate Learning food for thought and action too. By and large, the course material is as per the norms of SCORM (Sharable Content Object Reference Model). Sterco modules have programmes in which the participants learn how to convert flash file to HTML5 that is of much importance in today’s digital era. Incidentally, these conversion formats are compatible with all popular platforms.

Such training and development bear fruits in the long run. Management consultants have encouraged these courses. This in-house learning is a guiding light for the company’s strategy in planning for the future. According to a research study, the elements of confidence, creativity, capability and commitment among the employees reach newer heights with these courses and refreshers.

Tuesday 17 March 2015

E-Books: The New Age of Digital Publishing

Trending with the trend is yet another technological advancement that is changing the phase of Indian education system; it’s the coming of e-books. Just like iPod changed music industry, e-book is modifying the publication world right now. Experiencing a major shift in the industry, surveys have proved that in the coming decade a wide variety of books will be only sold in the form of e-books than physical ones. No doubt there will be huge slump in the printing industry, but looking at the larger picture here, digital publishing is revolutionizing the book industry completely.

Today, most publishing houses have adapted to this change and strive to provide the best of services to their clients. There are constantly helping the book industry convert their textual matters into readable e-books and become digital. These companies not only help in going from textual to digital but also provide many other services such as creation services, deigning as well as e-book development.

eBook Creation Services
Most publishers receive or have their versions of books in the format of MS Word, PDFs or Mage Maker files. Yet, much of the data is not available or readable on all the digital devices. Digital Publications here extend their e book creation services to their customers and create high-quality ebooks in any file type of the customer’s choice using uni-code formats, allowing them to float books in the market that can be accessed in all kinds of digital devices.
The main advantage of this service is that it allows business to broaden then market and increase customer base bearing the minimum cost of expense.

e-book design and development
Another amazing service that digital publishing houses extent is ebook deigning and development. These houses design the e-books keeping in mind their customer’s expectations, understanding his taste and employ the best of resources to create some really amazing and long lasting e-books for them. Those who do not have soft copies of their work, the digital publication houses lend a hand and develop e-books from scratch.

Thinking whom to approach? Then just hit the search button and type e-learning solution companies. There are arrays of companies waiting to help you get digitized.

Monday 16 February 2015

Challenges of Corporate E-learning Solutions

E-learning has been the most innovative and engaging way to deliver results in any organization. Enhancing induction and training process, e-learning has been revolutionary in driving away boredom and infusing new wave of expression. While revamping the current corporate learning solutions it is important to ask a few questions before initiating the change. Under what conditions the existing training program should be tweaked?
  • The complexity of the existing training program that makes it difficult to comprehend
  • The nature of the knowledge needed to be conveyed
  • The audience’s profile 
Many organizations grapple with the issue of developing content. The dilemma lies in whether the content should be developed in-house or outsourced. If you are a corporate behemoth then in-house content development should be the first choice. In case of a small sized organization, careful choice of vendor is a must otherwise the future phases would have dominoes effect. Online content development in case of outsourcing can be effect as it saves time and the customized solutions can be tailor-made as per the need of the organization. 

Another major challenge lies in motivating the audience. Extra bit of training is often solicited as an unwanted additional burden. Thus, it is very important to make the learning process engaging and interactive and should be different from the daily rut. 

The only thing that could possibly prompt the audience is the quality of content. If your content honors their intelligence, provides them relevant entertainment, and allows them learn with considerably low effort, you are halfway done over wining them.

At the end, how to measure the effectiveness of the content? Easiest way to do that is to compare the results of both classroom-based training and e-learning. Is the cost incurred worth the investment? Compare and conclude via same model/structure. Identifying these challenges and combating them is half the battle won. It is important to relate with your target audience as you are dealing with collective mindset.